- [ #1 0.05s ] ACTION:{STILL from reference; towering demon-queen dark elf frozen mid-stance; lava filaments and neon katana glowing}; CAMERA:{locked ECU; faint atmospheric shimmer} — [STATIC] /* Ki */ | SUBJECT:{female demon-queen dark elf; huge red glowing horns; coal-black lava-veined skin; neon katana; glowing tail} | SCENE:{dead twisted forest; no leaves; drifting ash; deep night haze} | LIGHT:{single infernal key from horns and blade; gentle rim from ash glow; volumetric shafts} | GRADE:{cold cyan fog; searing orange-red accents; high contrast; soft bloom; subtle vignette} | CAM:{tight ECU; low angle; 35mm feel; deep focus on silhouette edges} | AUDIO:{BGM absent; SFX:distant low wind, ash hiss}
- [ #2 1.45s ] ACTION:{slow boom up from boots to horns; katana and tail ignite brighter as she lifts her head in anger} ; CAMERA:{low-angle crane rise with micro handheld jitter} — [DYNAMIC] /* Ki */ | SUBJECT:{demon queen; massive curved horns; white short hair whipping; ember-lined muscles; neon katana half-drawn} | SCENE:{barren forest corridor; skeletal trunks leaning inward; ground cracked and dusty} | LIGHT:{key from sword glow; cool moon backlight; hard rim on horns; drifting haze catching light} | GRADE:{teal shadows vs molten orange highlights; strong contrast curve; slight halation around neon; fine grain} | CAM:{WS to MS; centered composition; 24mm feel; foreground trunks as occluders} | AUDIO:{BGM low brass swell enters; SFX:boot crunch, metal slide, creaking trees; CUE:#2 first ominous hit}
- [ #3 1.80s ] ACTION:{she stands fully revealed; lava filaments pulse under skin like molten veins; tail arcs slowly behind her} ; CAMERA:{slow pus