Sora提示词:Photoreal cinematic i

Photoreal cinematic interior lighting reveal, based strictly on the reference image. Modern minimalist living room with sheer curtains, grey sectional sofa, textured rug, black glossy coffee table, lounge chair, arc floor lamp. No layout/material changes, no new objects, no people. Keep straight verticals and realistic proportions.

Duration: 10 seconds. Blue-hour ambience outside the windows.

Lighting animation (only change):
0–3s all lights OFF, cool ambient daylight only, slightly underexposed.
3–6s concealed perimeter cove LED strip ramps 0% → 35%, 3000–3300K, soft and even, no hotspots, subtle ceiling and wall wash. Recessed downlights stay OFF.
6–9s arc floor lamp fades in 0% → 70%, 2700–3000K, believable warm-up, soft pool of light near the chair and gentle highlights on curtain folds.
9–10s hold final balanced luxury lighting; realistic bounce light on sofa/rug; clean reflections on coffee table; no flicker, no banding, no overexposure.

Camera: very slow dolly-in 30–40cm, locked horizon, no shake. Lens 24–28mm, subtle depth-of-field. Disable auto-exposure; keep exposure stable during ramp-up.
Physically based lighting, global illumination, realistic shadow softness, fine sensor grain, no HDR/over-bloom, no stylization.

Negative: no curtain movement, no sunlight change, no extra lights turning on, no color grading shifts, no glow effects, no object morphing.
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