Sora提示词:{ "shot_number": "Shot_0

{
"shot_number": "Shot_001",
"duration": "10s",
"audio_prompt": "[SFX]: 荒凉的风声(Desolate Wind Howl)穿过岩石缝隙,枯草被压弯的沙沙声。远处偶尔传来几声空灵凄厉的鸟鸣(Eerie Bird Call)。[Strictly No Music]",
"prompt": "特写镜头(Close Up)聚焦于 ROLE_@dwsxiye 的面部。她保持身体低伏的姿态,下巴紧贴锁骨,缓慢抬起头部(Slowly lifts head)。双眼圆睁,瞳孔快速左右移动(Eyes darting),最后聚焦于上方。她的脸颊和额头沾染了褐色的泥土(Muddy Face),嘴角右侧挂着一道清晰的干涸血迹(Dried Blood Stain)。几缕乱发粘在汗湿的脸侧。她的衣领和肩部布满灰尘与泥浆(Heavily Soiled),呈现出跌落后的狼狈状态,但没有任何具体的衣物颜色或款式描述,完全保留角色原始设定。光线从上方陡峭的角度射下,在她脸上投下高反差的阴影。这是一个被巨大地质裂隙切割而成的深渊底部乱石滩。宏观结构上,两侧是垂直耸立的千仞绝壁,岩石呈现苍黑色的玄武岩质感,表面布满被风化侵蚀的裂纹与苔藓。微观材质方面,地面铺满了尖锐的碎石和被水流冲刷圆润的鹅卵石,间杂着枯黄的杂草和不知名的带刺灌木。光影系统极为强烈,午后的阳光被上方狭窄的一线天切割,形成一道道实体化的丁达尔光柱(God Rays)投射在阴暗的谷底,光质硬朗,阴影深重且边缘锐利。空气中漂浮着大量被上升气流卷起的微尘颗粒(Dust Motes)和干燥的草屑。色调以冷青色的岩石阴影与暖金色的光斑形成高对比视觉。场景控制为 Scenario B:除特指角色外,场景中空无一人,强调死寂与幽深的隔绝感。Anime Style, Cel-shaded.",
"technical_parameters": {
"motion_curve": "ease_in",
"physics_simulation": ["hair_wind_physics", "muscle_tremor"],
"camera_movement": "Static Shot with slight handheld shake",
"lens_protocol": "85mm Portrait Lens",
"film_look": "Fujifilm Superia 400"
},
"negative_prompt": "clean face, perfect makeup, happy expression, bright environment, modern clothes, text, watermark, dialogue caption, 3d render, realistic style, specific clothing color."
}
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