{
"shot_number": "Shot_10",
"duration": "10s",
"audio_prompt": "[SFX]: 颈椎关节发出的轻微脆响(Neck Crack),急促的吸气声(Sharp Inhale)。背景音效瞬间抽离,只剩下心跳声。
Strictly No Music
",
"prompt": "特写
镜头(Close Up)聚焦 ROLE_@dwsxiye 。听到问话的瞬间,她猛地抬起头(Snap Head Up),动作幅度极大,导致凌乱的发髻松动,几缕碎发飞散在脸颊旁。她的嘴巴微张(Mouth Agape),双眼圆睁,满脸写着不可置信。瞳孔在眼眶中剧烈震颤(Pupil Quake),倒映着上方那个白色的身影。她脸上的泥污和嘴角的血迹在阳光下清晰可见,与原本清秀但恐惧的面容形成对比。画面带有轻微的动态模糊(Motion Blur)以体现抬头的速度。坠龙崖底乱石滩。这是一个被时光遗忘的幽深峡谷底部,典型的传统动漫高品质背景画风(Cel Shaded Background)。宏观结构:四周是直插云霄的黑色玄武岩峭壁,岩石表面布满千年的风化裂痕与青苔,岩壁线条刚硬,带有手绘的笔触感。地面是乱石嶙峋的河滩,布满了大小不一的灰白色鹅卵石和断裂的枯木。微观材质:每一块石头的边缘都有清晰的勾线,石缝间生长着杂乱的枯黄野草,叶片边缘锐利。光影细节:正午的阳光从极高的崖顶缝隙中垂直投射下来(God Rays/Tyndall Effect),形成一道道明显的光柱,将幽暗的谷底切割成明暗分明的区域。亮部色彩高饱和,阴影部分呈现冷蓝紫色调。氛围粒子:空气中漂浮着大量被照亮的微尘粒子(Floating Dust)和细小的草屑,伴随着微风轻轻旋转。Scenario B(场景中除上述特指角色外,空无一人)。",
"technical_parameters": {
"motion_curve": "ease_out_elastic",
"physics_simulation": ["hair_momentum", "facial_muscle_contraction", "tear_film_reflection"],
"camera_movement": "Whip Tilt Up (matching character movement)",
"lens_protocol": "85mm Portrait Lens",
"film_look": "High Contrast Drama"
},
"negative_prompt": "calm expression, closed mouth, sleeping, smiling, clean face, makeup, jewelry, bad anatomy, deformed eyes, crossed eyes, text, subtitle, watermark, specific clothing color."
}