{
"shot_number": "Shot_17_Fixed",
"duration": "10s",
"audio_prompt": "[SFX]: 脚步声从清脆的碎石摩擦声(Gravel Crunch)逐渐过渡到踩踏枯枝败叶的沉闷声(Forest Floor steps)。峡谷的风声渐弱,转为更幽深、沉闷的密林环境音。声音逐渐淡出(Fade Out)。
Strictly No Music
",
"prompt": "传统的赛璐璐动漫风格(Cel Shaded Anime Style)。跟拍
镜头(Steadicam Tracking Shot),位于两名角色后方。ROLE_@dwsxiye 从碎石地上略显艰难地站起身,拍了拍膝盖上的泥土尘埃(Dust Cloud),然后开始向前走去带路。ROLE_@dwsjsluofeng 随后跟上,双手负于身后(Hands clasped behind back),步伐从容优雅,周身呈现出一种绝对的洁净感,与周围粗糙脏乱的环境形成鲜明对比(Contrast of Cleanliness)。
镜头平稳地跟随他们移动,看着他们从光线明亮的乱石滩区域走向峡谷深处边缘那片茂密、幽暗的原始森林入口。随着他们走入树荫下,
镜头逐渐停止移动变成固定长
镜头(Static Long Shot),目送两人的身影没入黑暗的林间阴影中,最终完全消失不见。画面从高对比度的阳光直射过渡到斑驳陆离的森林暗光。坠龙崖底乱石滩。宏观结构:四周是直插云霄的黑色玄武岩峭壁。光影细节:正午的阳光从极高的崖顶缝隙中垂直投射下来。Scenario B(场景中除上述特指角色外,空无一人)。画面尽头连接着茂密幽深、光线昏暗的原始森林入口。",
"technical_parameters": {
"motion_curve": "ease_in_out",
"physics_simulation": ["cloth_flow_walking", "dust_trail", "light_transition_effect"],
"camera_movement": "Steadicam follow into Static Long Shot",
"lens_protocol": "35mm Standard Lens",
"film_look": "Transition from High Contrast to Low Key Lighting"
},
"negative_prompt": "front view, character faces visible, running, jumping, bright forest, modern path, text, watermark, bad anatomy, specific clothing color, white robe description, hanfu description."
}