Sora提示词:{ "shot_number": "S

{
"shot_number": "Shot_014",
"duration": "10s",
"audio_prompt": "[Narrator]: '此刻,柳慕白正看着身边的摊位。' (旁白语调自然过渡) [SFX]: 主角脚步停止的顿挫声,但背景市井嘈杂声依旧喧闹且连续,蒸汽喷涌的嘶嘶声增强。
Strictly No Music
",
"prompt": "中景镜头(Medium Shot)。画面具有强烈的动静对比。ROLE_@dwsjsliumubai 突然停下脚步,身体向右侧轻微转动,目光聚焦于路边的小摊位,他的姿态在这一刻保持相对静止。然而,他周围的环境是高度动态的:背景层和前景层的路人(Crowd Layer)并没有停下,而是继续在他身边穿梭流动(Continuous Dynamic Flow),形成了繁忙的人流背景。同时,前景和中景处,从小贩蒸笼里喷出的白色水雾(Volumetric Steam)在空气中显著地翻滚、上升并随风飘散(Drifting and Swirling),在阳光下形成清晰的动态烟雾轨迹。镜头伴随着主角的视线进行极其缓慢的推近和微幅摇镜(Slow Push In + Subtle Pan),强调焦点转移。宏观环境结构定位为云城(Cloud City)的主干道,建筑风格为典型的东方玄幻古风(Ancient Eastern Fantasy)。街道宽阔,由巨大的青色条石(Bluestone Pavement)铺就,路面略有起伏,石缝间生长着微小的青苔。街道两侧排列着密集的木质两层建筑,飞檐翘角(Flying Eaves),挂着写有“丹”“器”“灵”等古篆字的锦缎旗帜。微观材质上,摊位的木板呈现出陈旧的深褐色包浆纹理(Aged Wood Texture),灵草道具具备晶莹剔透的植物表面散射质感(Subsurface Scattering)。光影系统设定为日间强光(Daylight),主光源来自左上方45度,光质硬朗(Hard Light),投射出清晰锐利的建筑与人物阴影,阴影密度为0.7。氛围粒子系统全开,空气中漂浮着高密度的金黄色尘埃粒子(Volumetric Dust)和小贩蒸笼产生的白色水雾(Steam),丁达尔效应(God Rays)在建筑间隙清晰可见。色彩与影调采用高饱和度、高对比度的赛璐璐风格(Cel-Shaded Style),强调明暗交界线。场景中除关键角色外,环境人群指令执行Scenario A(繁华):背景层填充大量模糊的匿名路人,形成拥挤热闹的视觉壁垒。",
"technical_parameters": {
"motion_curve": "ease_in_out",
"physics_simulation": ["fluid_dynamics_steam_active", "crowd_flow_simulation"],
"camera_movement": "Slow Push In + Subtle Pan",
"lens_protocol": "50mm Standard Lens",
"film_look": "Traditional Anime Style, Classic, Retro Nostalgic, Cel-Shaded, High Quality"
},
"negative_prompt": "frozen crowd, static smoke, still image, paused animation, running, blurred motion (on protagonist), empty street, text, watermark, subtitle, logo, signature, frame border, bad anatomy, dialogue caption, speech bubble."
}
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