{
"shot_number": "Shot_090",
"duration": "10s",
"audio_prompt": "[Dialogue]: ROLE_@dwsjsliumubai : '难怪...难怪我无论吞噬多少丹药,修为都不得寸进!' (语调从恍然大悟转为绝望的嘶吼) [SFX]: 拳头重重砸在岩石上的声音(Fist Impact),碎石飞溅声。
Strictly No Music
",
"prompt": "高角度俯拍
镜头(High Angle Shot)。ROLE_@dwsjsliumubai 情绪崩溃,双膝虽然还未跪下,但身体已经佝偻。他的一只拳头猛地砸向身旁的岩石壁,激起一蓬石屑(Stone Chips)。他的表情痛苦扭曲,牙关紧咬,眼角甚至泛起泪光。这是长期以来压抑的挫败感在这一刻的爆发。赛璐璐风格的裂纹特效(Impact Cracks)出现在岩石受击点。风将他的衣袍吹得鼓胀,像是在悲鸣。城外孤峰之巅(Mountain Peak)。环境极为险峻,地面由灰白色的花岗岩(Granite)构成,表面布满风化的裂痕和斑驳的苔藓。四周是流动的云海(Sea of Clouds),云雾缭绕,深不见底。几棵苍劲的古松(Ancient Pine Trees)生长在悬崖边,针叶在强风中剧烈摇摆。光线为自然天光,比城市中更加冷冽刺眼(Harsh High Altitude Light),阳光从云层缝隙射下,形成丁达尔光柱。空气稀薄,带有雾气(Volumetric Fog)。色彩与影调采用高饱和度、高对比度的赛璐璐风格(Cel-Shaded Style),强调孤寂与高远的意境。场景中除关键角色外,空无一人(Scenario B)。",
"technical_parameters": {
"motion_curve": "impact",
"physics_simulation": ["impact_dust", "rock_fragmentation", "cloth_stress"],
"camera_movement": "Shake on Impact",
"lens_protocol": "35mm Wide Lens",
"film_look": "Traditional Anime Style, Classic, Retro Nostalgic, Cel-Shaded, High Quality"
},
"negative_prompt": "smiling, standing straight, soft impact, text, watermark, subtitle, logo, signature, frame border, bad anatomy, dialogue caption, speech bubble."
}