{
"shot_number": "Shot_051",
"duration": "10s",
"audio_prompt": "[Narrator]: '洛风点点头,带着柳慕白直接踏空而起。' (旁白语调上扬,展现高能场面) [SFX]: 强烈的气流爆发声(Wind Burst),衣袍猎猎作响,地面尘土被吹散的沙沙声。
Strictly No Music
",
"prompt": "仰拍全景
镜头(Low Angle Full Shot)。ROLE_@dwsjsluofeng 微微点头,随即单手抓住 ROLE_@dwsjsliumubai 的肩膀。就在这一瞬间,两人违背重力地垂直升空(Levitation)。脚下的地面产生一圈圆形的尘埃激波(Dust Ring),周围的路人(Crowd Layer)惊恐地捂住头脸,衣摆被狂风吹得乱舞。ROLE_@dwsjsluofeng 的姿态依然潇洒,仿佛只是在登楼梯;而 ROLE_@dwsjsliumubai 则显得有些被动,双脚离地悬空。画面充满了动感和爆发力,典型的动漫飞行起步
镜头。宏观环境结构定位为云城(Cloud City)的主干道,建筑风格为典型的东方玄幻古风(Ancient Eastern Fantasy)。街道宽阔,由巨大的青色条石(Bluestone Pavement)铺就,路面略有起伏,石缝间生长着微小的青苔。街道两侧排列着密集的木质两层建筑,飞檐翘角(Flying Eaves),挂着写有
“丹”、
“器”、
“灵”等古篆字的锦缎旗帜。微观材质上,摊位的木板呈现出陈旧的深褐色包浆纹理(Aged Wood Texture),灵草道具具备晶莹剔透的植物表面散射质感(Subsurface Scattering)。光影系统设定为日间强光(Daylight),主光源来自左上方45度,光质硬朗(Hard Light),投射出清晰锐利的建筑与人物阴影,阴影密度为0.7。氛围粒子系统全开,空气中漂浮着高密度的金黄色尘埃粒子(Volumetric Dust)和小贩蒸笼产生的白色水雾(Steam),丁达尔效应(God Rays)在建筑间隙清晰可见。色彩与影调采用高饱和度、高对比度的赛璐璐风格(Cel-Shaded Style),强调明暗交界线。场景中除关键角色外,环境人群指令执行Scenario A(繁华):背景层填充大量模糊的匿名路人,形成拥挤热闹的视觉壁垒。",
"technical_parameters": {
"motion_curve": "ease_in_expo",
"physics_simulation": ["gravity_defiance", "wind_turbulence", "dust_kickup"],
"camera_movement": "Tilt Up following ascent",
"lens_protocol": "35mm Wide Lens",
"film_look": "Traditional Anime Style, Classic, Retro Nostalgic, Cel-Shaded, High Quality"
},
"negative_prompt": "falling, crashing, standing still, text, watermark, subtitle, logo, signature, frame border, bad anatomy, dialogue caption, speech bubble."
}