{
"shot_number": "Shot_021",
"duration": "10s",
"audio_prompt": "[Dialogue]: N/A [SFX]: 昆虫外壳被捏住的微弱脆响(Squish),投入瓶中的碰撞声,瓶塞用力塞紧的摩擦声(Cork Squeak)。
Strictly No Music
",
"prompt": "微距
镜头(Macro Lens)。ROLE_@dwsjsliumubai 的拇指和食指小心翼翼地捏起地上那只萎靡蠕动的蛊虫(The Gu Worm)。虫体表面带有粘液,在光线下呈现出恶心的半透明质感。手指将其对准青色瓷瓶的瓶口,松手,虫子滑入瓶中。随即,另一只手拿起木质瓶塞,用力按压进瓶口,旋转了一圈以确保密封。指甲缝里依然残留着刚才捡拾时沾染的微量泥土(Dirt Detail)。云城郊外密林空地。午后强烈的阳光透过茂密的树冠层洒下,形成明显的丁达尔光柱(Tyndall Rays)和斑驳的地面光斑。空气中漂浮着金色的微尘粒子(Floating Dust)和细小的植物孢子。四周是粗糙的古树树干,树叶纹理清晰可见(Leaf Texture),覆盖着少许青苔。地面铺满枯黄的落叶和低矮的灌木丛,草叶在微风中轻轻摇曳。背景是深邃且模糊的暗绿色森林景深。光影呈现高对比度,核心区域明亮,四周渐暗,营造出私密且神圣的氛围。场景中除特指角色外,空无一人。",
"technical_parameters": {
"motion_curve": "precision_movement",
"physics_simulation": ["soft_body_dynamics_insect", "friction_contact", "subsurface_scattering_insect"],
"camera_movement": "Static Macro Focus",
"lens_protocol": "100mm Macro Lens",
"film_look": "Cel Shading Anime Style"
},
"negative_prompt": "mutated fingers, extra fingers, missing fingers, crushed bottle, cartoon bug, text, watermark, subtitle, logo, signature, frame border, dialogue caption, speech bubble, specific clothing color, specific clothing style."
}