{
"shot_number": "Shot_026",
"duration": "10s",
"audio_prompt": "[SFX]: 木头崩裂的'咔嚓'声。沉重的呼吸声。 [Strictly No Music]",
"prompt": "
动作核心
ROLE_@dwsjsyecheng 极力克制怒火,单手捏碎了椅子的扶手。\n\n
时间流
(0s-3s)
镜头下移(Tilt Down)至 ROLE_@dwsjsyecheng 放在扶手上的右手。手背青筋暴起。(3s-7s) 手指发力,坚硬的红木扶手表面出现裂纹,随后崩裂出一角,木屑飞溅。(7s-10s)
镜头上摇(Tilt Up)回面部。ROLE_@dwsjsyecheng 闭上双眼,深吸一口气,再次睁开时已恢复冰冷。\n\n
角色外观锁定 / VISUAL_ID_LOCK
\n(1) ROLE_@dwsjsyecheng: 严格保持 ROLE_@dwsjsyecheng 的固有外观设定。\n\n
物理耦合
木屑崩飞的物理解算(Rigid Body Sim)。手部肌肉紧绷的纹理细节。\n\n
技术运镜
Close Up (手部) to Face。Shake (震动)在木头碎裂瞬间配合。\n\n
空间锚点
特写
镜头。主体是手和脸。背景昏暗。\n\n
环境包裹 / CONST_WORLD_LOCK (Scene 5)
万宝阁二楼拍卖大厅。宏观环境为巨大的圆形剧场结构,多层看台环绕中央拍卖台。微观材质包括红色的漆木栏杆、金色的装饰纹样、丝绒质感的帷幔。光影系统为室内人造光源,巨大的夜明珠和无数灯笼提供暖黄色的照明(Warm Artificial Light),照亮了漂浮的尘埃。拍卖台区域最为明亮,观众席相对昏暗。氛围奢华、喧闹、充满金钱的躁动感。色彩以金、红、深褐为主,高饱和度。赛璐璐风格,强调室内光影的层次感。Scenario A (繁华):座无虚席,人群攒动。",
"technical_parameters": {
"motion_curve": "tense_release",
"physics_simulation": ["destruction_simulation", "muscle_tension"],
"camera_movement": "Tilt Down/Up",
"lens_protocol": "Macro Lens",
"film_look": "90s Anime Style, Detail Focus"
},
"negative_prompt": "mutated, deformed, extra limbs, missing limbs, bad anatomy, text, watermark, changing clothes, different outfit, alternate costume, modern clothing, weak hand."
}