{
"shot_number": "Shot_016",
"duration": "10s",
"audio_prompt": "[SFX]: 风声轻啸。落地的轻微脚步声。 [Strictly No Music]",
"prompt": "
动作核心
ROLE_@dwsjsluofeng 从高墙之上轻盈跃下,稳稳落在巷弄中。\n\n
时间流
(0s-4s)
镜头仰拍(Low Angle)高墙顶端。ROLE_@dwsjsluofeng 负手而立,身姿挺拔,俯瞰下方。(4s-8s) ROLE_@dwsjsluofeng 纵身一跃,在空中划出一道优雅的弧线,动作舒展,仿佛不受重力束缚。(8s-10s) 无声落地,停在 ROLE_@dwsjsliumubai 面前,发丝因惯性微微晃动。\n\n
角色外观锁定 / VISUAL_ID_LOCK
\n(1) ROLE_@dwsjsluofeng: **[最高优先级]** 严格保持 ROLE_@dwsjsluofeng 的固有外观设定。**禁止任何形式的衣着文字描述(不写颜色、不写款式),完全读取ID模型**。\n\n
物理耦合
下落过程中,衣物受重力和风力影响自然飘动(Cloth Simulation),但严格保持ID固有样式不变。\n\n
技术运镜
Tilt Up to Follow Falling (向上摇镜跟随下落)。Slow Motion (慢动作) 强调身法轻盈。\n\n
空间锚点
高墙顶端至地面。洛风。\n\n
环境包裹 / CONST_WORLD_LOCK_SCENE_4
云城内部偏僻的无人巷弄。两侧是高墙。巷口有微弱的街灯(Dim Streetlight),巷内昏暗。蓝调夜景(Blue Night)。氛围幽静、神秘。90年代赛璐璐,低调(Low Key)照明。",
"technical_parameters": {
"motion_curve": "ease_in_out",
"physics_simulation": ["cloth_simulation", "gravity_defy"],
"camera_movement": "Tilt Up / Pan",
"lens_protocol": "35mm Wide Lens",
"film_look": "90s Anime Style, Ethereal Entrance"
},
"negative_prompt": "mutated, deformed, extra limbs, missing limbs, bad anatomy, text, watermark, changing clothes, different outfit, alternate costume, modern clothing, white robes, blue robes, black robes, specific clothing description."
}