{
"shot_number": "Shot_056",
"duration": "10s",
"audio_prompt": "[Dialogue]: ROLE_@dwsjsliumubai : '师尊大恩,弟子铭记于心!' (声音沉闷但有力,对着地板说出) [SFX]: 额头触碰石板的'磕'声。
严格遵守:无背景音乐,仅人声+拟音
",
"prompt": "
动作核心 / 叙事锚点
ROLE_@dwsjsliumubai 磕头谢恩,赤诚一片。\n\n
时间流与微表情时间轴
(0s-3s) ROLE_@dwsjsliumubai 保持跪姿,上半身缓缓前倾。(3s-6s) 双手手掌按在地上,额头重重地磕在手背或青石板上,发出声响。(6s-10s) 保持伏地姿态不动,肩膀随着大声的宣誓而剧烈起伏。\n\n
物理耦合与情绪投影
额头触地处,再次扬起极细微的尘土。声音经过地板反射,显得格外厚重。此时阳光完全笼罩了他的背部,形成金色的轮廓(Golden Rim),象征新生的希望。\n\n
技术运镜与物理仿真
相机为俯视全景(High Angle Full Shot)。从高处俯瞰这一幕,展示出徒弟的虔诚和宗主的威严(虽然宗主在画外,但视点暗示了宗主的存在)。\n\n
空间锚点与姿态延续 - 完全独立描述
镜头为俯视全景。ROLE_@dwsjsliumubai 位于画面中央,五体投地。身体缩成一团。光影将他的影子投射得很长。\n\n
背景层 / 在场角色全追踪
[人群填充层]:Scenario B - 场景中除特指角色外,空无一人。\n\n
环境包裹 / CONST_WORLD_LOCK
天龙山宗主大殿,赛璐璐动漫风格。时间推移至14:15,阳光角度西斜,光色略微转金。室内光影对比度增强。青石地板上的窗格投影被拉长变形。空气中依旧漂浮着微尘。空间古朴宏大,陈设极简。青石地板光洁如镜。窗棂雕花繁复。二次元手绘质感,线条流畅明快。光影交界处有明显的赛璐璐硬边缘(Cel-Shading Hard Edge)。Scenario B:场景中除特指角色外,空无一人。",
"technical_parameters": {
"motion_curve": "static",
"physics_simulation": ["lighting_rim", "cloth_gravity"],
"camera_movement": "Static",
"lens_protocol": "Flat Field Lens (Anime Style)",
"film_look": "High Quality Cel-Shaded Render"
},
"negative_prompt": "mutated, deformed, extra limbs, missing limbs, bad anatomy, text, watermark, logo, signature, frame border, 3d realistic style, photorealistic, cgi, low quality, jpeg artifacts, crowded, multiple people, clothing details, facial features description."
}