A life-size human spine model is floating freely in mid-air, with no visible support, no table, no stand.
The model is centered in the frame against a dark gray and black technological background, abstract and minimal, with subtle futuristic textures and depth, not cinematic, not medical.
Scene progression:
At the beginning, the spine is in a perfectly normal, upright alignment, vertically straight with natural anatomical spacing between vertebrae.
The posture looks balanced, stable, and structurally healthy.
As the video progresses, the spine slowly begins to change shape.
The upper spine gradually curves forward.
The cervical and thoracic sections subtly shift, and the curvature increases little by little, frame by frame.
The transformation is smooth and continuous, not abrupt.
Over time, the spine transitions into a clearly hunched, kyphotic shape, with an exaggerated forward bend in the upper portion.
The vertebrae appear compressed and misaligned, forming an unnatural and alarming curvature.
The spine remains floating throughout the entire transformation.
Camera behavior:
The camera remains steady and centered, with a slight slow push-in to enhance tension and focus on the deformation.
No camera shake, no dramatic motion.
Visual style:
Lighting is cool and controlled, highlighting the spine while the background stays subdued.
Color palette remains restrained: dark gray, black, muted cool tones.
No text, no subtitles, no labels, no UI overlays, no medical indicators.
The overall mood is cold, analytical, and unsettling, emphasizing a gradual structural breakdown over time.