Character setup:
The blue-and-white British Shorthair is the “boss cat” — confident, sly.
The smaller kitten is the “junior cat” — innocent, confused.
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Scene 1 0–2s | Hook)
Close-up: the boss cat calmly eating food near a window.
Extremely detailed fur and whiskers, natural daylight.
Sound effects: quiet eating, room ambience.
Scene 2 2–4s
A bird suddenly flies past the window outside.
The boss cat’s head snaps toward the window, pupils dilate.
Sound effects: bird wings, sharp alert cue.
Scene 3 4–7s
Fast cut — the boss cat jumps onto a table trying to catch the bird through the glass.
Natural jump physics, slight camera shake.
Sound effects: fast paw steps.
Scene 4 7–9s
A ceramic plate is knocked off the table and shatters on the floor.
Sound effects: loud crash, ceramic breaking.
Scene 5 9–10s | Guilt Beat)
Reaction close-up: the boss cat freezes.
Wide eyes, ears flat.
One short silence beat for comedy.
Scene 6 10–13s
The boss cat suddenly runs to another room, grabs a small kitten, and drags it to the window area, placing it right next to the mess.
Sound effects: hurried paws, subtle panic tone.
Final Scene 13–15s
The boss cat quietly sneaks away and hides in the corner, watching.
The kitten stands by the window, confused and innocent.
Sound effects: comedic pause, soft “uh-oh” sting.
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No subtitles.
No cartoon style.
Ultra-realistic fur and lighting.
Clear power dynamic and visual storytelling.
Comedy driven by timing, sound, and body language only.