A vertical 9:16 4-second medical visualization video with a clean, clinical, non-cinematic look.
The style is factual, instructional, and medical-reference-like, avoiding dramatic lighting, shallow depth of field, or cinematic motion blur.
Lighting is even and soft. Image is sharp and clear at all times.
Camera & framing progression (strict):
0s–1.5s | Wide shot (full body)
A full-body, front-facing transparent human anatomical model appears in a neutral standing posture.
The entire body is visible from head to pelvis.
Skin is semi-transparent, skeleton clearly visible.
The spine is straight and naturally aligned, rendered in a neutral bone-white tone.
Background is dark gray, subtle medical-tech texture, flat and non-distracting.
Camera is static, wide, and informational, similar to a medical textbook or anatomy software.
1.5s–3s | Medium to close transition
The camera smoothly moves from a full-body view into a side profile while slowly pushing closer to the torso.
At the same time, the posture deteriorates naturally.
The spine bends forward vertebra by vertebra, clearly visible and anatomically accurate.
No dramatic camera moves, no cinematic zooms.
Motion feels clinical and observational.
3s–4s | Close-up (spine focus)
A clear close-up of the spine from the side.
The thoracic spine is severely curved forward, neck pushed forward.
At the exact moment the spine reaches maximum curvature, a deep red medical light effect activates along the curved vertebrae.
The red glow is precise, subtle, and diagnostic in style, softly pulsing to indicate stress and degeneration.
Surrounding anatomy remains desaturated to keep focus on the spine.
Visual rules:
Ultra-clear rendering, no blur, no film grain.
No text, no subtitles, no UI.
Pure medical visualization, not cinematic storytelling.