Subject: 3D human body model with a focus on the neck and upper shoulders.
Action: Start with a slight forward tilt in the neck, showing visible strain in the muscles. Use red highlights to show tension and discomfort around the neck and spine.
Effect: Gradually introduce a soft glow around the neck as if a hand is gently adjusting the position of the vertebrae. Slowly relieve the pressure, causing the neck to realign and straighten.
End State: The neck is now in a neutral, straight position, with soft blue or green glow around the muscles to indicate relief. The spine is visibly aligned with no visible tension or discomfort.
Camera: Start with a close-up of the neck and upper shoulders. As the action unfolds, the camera should zoom out slightly to show the realignment of the entire neck and upper spine.
Style: The scene should have a 3D rendered look, realistic human body model with subtle animations, no text or graphics overlay, and the focus should remain on the neck and spine adjustment.