Sora提示词:Environment

Environment

A cozy, lived-in living room.
Soft beige sofa, a slightly wrinkled throw blanket, textured cushions, children’s picture books stacked on the armrest.
Warm daylight coming from a side window; dust particles faintly glowing.

Product Placement

Product lies centered on a soft fabric ottoman in front of the sofa.
Brush head facing downward.
30% frame occupancy.

Camera & Movement

Eye-level → Slow sideways glide from left to right.
A very light micro-rotation (3–5 degrees) to imitate hand-held realism.

=== SCENE 2 — Carpet Area Near Coffee Table 3–6s ===
Environment

Soft, fluffy carpet.
Background includes a wooden coffee table with a mug, a small plant, a magazine half-open, and slippers slightly out of place beside the carpet.
Ambient morning light from the balcony door.

Product Placement

Product remains centered, steady on the carpet surface.

Camera & Movement

Eye-level → Slow forward drift (very subtle), then a slight rightward rotation.
No extreme close-ups.

=== SCENE 3 — Sofa Corner + Floor Transition 6–10s ===
Environment

The corner where the sofa meets the floor.
Behind: neatly messy living space — folded laundry basket, kids’ toys, pillows not perfectly aligned, giving a natural home vibe.
Warm ambient room lights + natural daylight blend.

Product Placement

Centered on the floor between sofa edge and rug transition.

Camera & Movement

Eye-level → Slow descending tilt only 5–8 degrees (still maintaining eye-level perspective).
Gentle lateral movement to make scene feel alive.
Product remains the visual anchor at all times.
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