{
"shot_number": "Shot_042",
"duration": "10s",
"audio_prompt": "[SFX]: 脚步声骤停的'哒'一声。近距离的呼吸声。
严格遵守:无背景音乐,仅环境拟音
",
"prompt": "
动作核心 / 叙事锚点
ROLE_@dwsjsluofeng 走到 ROLE_@dwsjsliumubai 面前,仅距两步之遥。\n\n
时间流与微表情时间轴
(0s-5s) ROLE_@dwsjsluofeng 的双脚步入画面前景,并在距离 ROLE_@dwsjsliumubai 约一米处停下。(5s-10s) 两人处于同一水平视线,ROLE_@dwsjsluofeng 微微低头看着徒弟,ROLE_@dwsjsliumubai 保持昂首姿态但气场被压制。\n\n
物理耦合与情绪投影
ROLE_@dwsjsluofeng 停步时带来的气流吹动了 ROLE_@dwsjsliumubai 的刘海。两人的影子在地面上交叠在一起,象征师徒命运的羁绊。\n\n
技术运镜与物理仿真
相机为侧面双人中景(Two Shot)。展示两人身高的微弱差距和体量感的对比。使用Rack Focus (变焦)在两人面部之间微调。\n\n
空间锚点与姿态延续 - 完全独立描述
镜头为双人侧面中景。ROLE_@dwsjsluofeng (左) 站立,面朝右。ROLE_@dwsjsliumubai (右) 站立,面朝左。两人距离极近。背景是大殿模糊的立柱。\n\n
背景层 / 在场角色全追踪
[人群填充层]:Scenario B - 场景中除特指角色外,空无一人。\n\n
环境包裹 / CONST_WORLD_LOCK
天龙山宗主大殿,赛璐璐动漫风格。时间推移至14:15,阳光角度西斜,光色略微转金。室内光影对比度增强。青石地板上的窗格投影被拉长变形。空气中依旧漂浮着微尘。空间古朴宏大,陈设极简。青石地板光洁如镜。窗棂雕花繁复。二次元手绘质感,线条流畅明快。光影交界处有明显的赛璐璐硬边缘(Cel-Shading Hard Edge)。Scenario B:场景中除特指角色外,空无一人。",
"technical_parameters": {
"motion_curve": "ease_out",
"physics_simulation": ["hair_physics", "shadow_overlap"],
"camera_movement": "Static",
"lens_protocol": "Flat Field Lens (Anime Style)",
"film_look": "High Quality Cel-Shaded Render"
},
"negative_prompt": "mutated, deformed, extra limbs, missing limbs, bad anatomy, text, watermark, logo, signature, frame border, 3d realistic style, photorealistic, cgi, low quality, jpeg artifacts, crowded, multiple people, clothing details, facial features description."
}